Post by Scarlet on Jun 10, 2009 1:34:22 GMT -5
Okay, vote for the quest you think you would enjoy most in doing. The quest descriptions are below:
Quest #1:
All of the Captains, along with their crew, are looking for a dagger taht is hidden somewhere in the Northlands. There is a legend of a sea Captain who murdered his entire crew with this dagger, and hid his horded treasure in a lost cave. The dagger, a glittering gold and set with a large saphire, marks the entrance of the cave, but is hidden as well because after the long years since the sea Captain put his treasure in the cave, roots, vines, leaves and dirt hide the dagger from sight. No creature has been able to find the alleged cavern full of the sea Captain's loot.
Quest #2:
Young, favoured and sometimes just random crew members are being kidnapped from all of the corsair ships and for every one that goes missing, a note appears. These notes contain different clues and riddles, most likely leading to where the kidnapped crewmembers are. All of the Captains reluctantly agree that this must be stopped, for willing crewmembers are becoming harder to find as news of these kidnappings spreads. They have a meeting, and create a large group compiled of crewmembers from all of their notorious ships. They themselves lead the group together, figuring out amongst themselves the plot of the clues. They sail to an island far to the southwest. When they arrive, they find a most fearful scheme is going on. The natives of the island have been kidnapping the crewmembers and are intending to have a mass sacrifice on the next moonless night for one of their rituals that happen once every one hundred years. The natives are convinced if they offer one hundred favoured and young souls, thier island and trading will prosper for the next century.
Quest #3:
Dannarth Tolrak...A glimpse at true evil is what you see when you look into this wildcat's eyes...if you get that close...Wearing a black hooded cloak. His red, Glowing eyes and snout is all you see. From his jaws drip blood and when he speaks his breath seems almost toxic. He has a large array of dark weapons at his disposal...if the initial cut doesn't kill you...the poison from it will...
His speech Is deep and almost demonic, sounding...It alone can strike fear into even the bravest of warriors...
He is a slaver...Long ago Irvine Wolf(the Skipper) was a slave on one of his many ships. After an offer that would free him from the pain of whip, he accepted. Irvine became captain of one of his slave ships until later being freed....in a manner of speaking... Years later Irvine wanted to meet the Master he was once serving... Upon arriving at Dannarth's domain He discovered more....too much more...
Dannarth's Army a Legion of beast, A large number of Wildcats upon looking it was seem like a sea of beast all in black...and it wasn't even his full army...Irvine once tried to confront him...but it was total devastation. During the battle Irvine was knocked out and awoke only to find he was the only survivor(not surprisingly). But where had Dannarth's Army Gone? Dannarth could not be found for years to come...would traces of Dannarth or his Army ever turn up again? He hoped not...Dannarth is the only Beast the Skipper can say he truly fears...
Quest #1:
All of the Captains, along with their crew, are looking for a dagger taht is hidden somewhere in the Northlands. There is a legend of a sea Captain who murdered his entire crew with this dagger, and hid his horded treasure in a lost cave. The dagger, a glittering gold and set with a large saphire, marks the entrance of the cave, but is hidden as well because after the long years since the sea Captain put his treasure in the cave, roots, vines, leaves and dirt hide the dagger from sight. No creature has been able to find the alleged cavern full of the sea Captain's loot.
Quest #2:
Young, favoured and sometimes just random crew members are being kidnapped from all of the corsair ships and for every one that goes missing, a note appears. These notes contain different clues and riddles, most likely leading to where the kidnapped crewmembers are. All of the Captains reluctantly agree that this must be stopped, for willing crewmembers are becoming harder to find as news of these kidnappings spreads. They have a meeting, and create a large group compiled of crewmembers from all of their notorious ships. They themselves lead the group together, figuring out amongst themselves the plot of the clues. They sail to an island far to the southwest. When they arrive, they find a most fearful scheme is going on. The natives of the island have been kidnapping the crewmembers and are intending to have a mass sacrifice on the next moonless night for one of their rituals that happen once every one hundred years. The natives are convinced if they offer one hundred favoured and young souls, thier island and trading will prosper for the next century.
Quest #3:
Dannarth Tolrak...A glimpse at true evil is what you see when you look into this wildcat's eyes...if you get that close...Wearing a black hooded cloak. His red, Glowing eyes and snout is all you see. From his jaws drip blood and when he speaks his breath seems almost toxic. He has a large array of dark weapons at his disposal...if the initial cut doesn't kill you...the poison from it will...
His speech Is deep and almost demonic, sounding...It alone can strike fear into even the bravest of warriors...
He is a slaver...Long ago Irvine Wolf(the Skipper) was a slave on one of his many ships. After an offer that would free him from the pain of whip, he accepted. Irvine became captain of one of his slave ships until later being freed....in a manner of speaking... Years later Irvine wanted to meet the Master he was once serving... Upon arriving at Dannarth's domain He discovered more....too much more...
Dannarth's Army a Legion of beast, A large number of Wildcats upon looking it was seem like a sea of beast all in black...and it wasn't even his full army...Irvine once tried to confront him...but it was total devastation. During the battle Irvine was knocked out and awoke only to find he was the only survivor(not surprisingly). But where had Dannarth's Army Gone? Dannarth could not be found for years to come...would traces of Dannarth or his Army ever turn up again? He hoped not...Dannarth is the only Beast the Skipper can say he truly fears...